This is gore in the excessively ludicrous, tongue-in-cheek, late '90s sense. Come the end of the level (or your inevitable capitulation in Survival mode), it's like someone let Jackson Pollock loose in an abattoir. Its key differentiating factor over the also-rans is the gleefully icky, squishy feedback that comes from bullet/shell/ion pulse meeting critter.Īs the name suggests, every kill leaves its mark on the battlefield. Played one of the squillion or so twin-stick shooters currently available on the App Store? Of course you have. Of course, if you choose to look at Crimsonland HD as a top-down shooter (weirdo), it's pretty good fun. Its method of splashing red stuff around by blasting away at waves of monsters with a variety of firearms is highly inefficient, particularly as it usually results in the decorator's death. And Crimsonland HD, an overhaul of a 10-year-old decorating simulator, gets it all wrong. As someone who's just recently moved house, I know a thing or two about decorating.
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